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Testimonials

"Mark, I think I can say that on behalf of everyone in the class, thank you,
and that this was a wonderful class, thank you for coming here to Houston,
it was a pleasure to get to know you and learn so much this week...I am just glad that I could keep up...
I hope that you had a good trip back and made your plane ontime."

-Duane Dixon
Teacher, High School for the Performing and Visual Arts (HSVPA), TX

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Adobe Flash Training

 
 

Los Angeles Adobe Flash CS5 Training

Adobe Dreamweaver Training in Los Angeles

Flash CS5.5 | Level 3
Advanced Actionscript 3.0

This class provides Flash designers with prior ActionScript experience the knowledge and hands-on practice to build more flexible and dynamic design-based Flash content. This course focuses on teaching students more advanced ActionScript topics. Students will learn to generate dynamic design and navigation elements that cannot be created without ActionScript.

 

Flash CS5 Training | Los Angeles | San Francisco | Newport | Sacramento

Flash Level 3 Upcoming Classes

Location Length Dates Time Price
Austin 3 days Wed-Fri May 23-25
Wed-Fri Jul 18-20
9am-4pm
$1295
Dallas 3 days Mon-Wed Jun 11-13
Wed-Fri Aug 15-17
9am-4pm
$1145
Houston 3 days Wed-Fri Aug 22-24
9am-4pm
$1295
Live Online Training 2 days Thu-Fri Jul 26-27
9am-4pm
$895
Los Angeles 2 days Thu-Fri Jul 26-27
9am-4pm
$995
Phoenix 3 days Wed-Fri Aug 15-17
9am-4pm
$1295




Register Now

 Audience

Flash CS5: Level 3 | Advanced Actionscript 3.0 is for Flash designers who have some experience with ActionScript and want to learn more advanced topics and features to enhance their designs.

Prerequisites

  • Basic Computer Skills on Windows or Mac
  • Have taken the Flash | Level 1 & Flash | Level 2 or  equivalent knowledge
  • Experience creating Flash designs and animation using the Timeline
  • At least one year of Flash design experience

 Adobe Flash CS5 : Advanced Design Training Outline

Introducing the Course

  • Introducing the course
  • Understanding the course format
  • Discussing the course objectives
  • Reviewing the course prerequisites
  • Reviewing the course outline

Architecting a Flash Application

  • Architecting with layers
  • Architecting with Movie Clips
  • Placing code in external ActionScript files
  • Introducing object oriented programming concepts
  • Working with Flash classes
  • Writing methods, functions and event handlers
  • Referencing dynamic variables using bracket notation
  • Extending the Movie Clip class
  • Detecting Movie Clip interactions with hitTest()

Working with Graphics

  • Learning about Flash drawing models
  • Using filters
  • Using blends
  • Creating filters and blends with ActionScript
  • Introducing bitmap caching

Importing XML Data

  • Learning about XML
  • Using XML in Flash
  • Accessing XML data
  • Looping through XML data

Working with Text

  • Implementing advanced anti-alias rendering
  • Introducing the TextFormat class
  • Formatting text with cascading style sheets
  • Resizing text fields

Implementing Advanced Graphic Loading

  • Creating reusable instance-based code
  • Loading external media with MovieClipLoader
  • Creating instances of the Flash Object class
  • Introducing listeners and event handlers
  • Understanding the MovieClipLoader event handlers
  • Using createEmptyMovieClip() and getNextHighestDepth()
  • Attaching Movie Clips
  • Positioning visual elements dynamically
  • Understanding swapping depths

Reviewing Animation Basics with ActionScript

  • Creating Timeline-based custom easing
  • Animating with ActionScript
  • Interacting with the mouse location
  • Adding easing via ActionScript
  • Creating a mask with ActionScript

Learning Advanced Animation with ActionScript

  • Introducing the Tween class
  • Handling Tween class events
  • Introducing the Transition classes
  • Using Delegate to create a component listener

Styling and Skinning Components

  • Styling components
  • Skinning components with themes
  • Skinning components manually
Register Now

 

Related Classes:
Adobe Flash Training Los Angeles Flash | Level 1
Adobe Flash Training Los Angeles Flash | Level 2 | Actionscript
Adobe Dreamweaver Training Classes in Los Angeles Dreamweaver | Level 1
Adobe Photoshop CS5 Training Los Angeles Photoshop | Level 1

 

We offer Adobe Authorized Flash Training classes in Los Angeles, Newport, Sacramento, San Diego,
San Francisco, Austin, Phoenix, Dallas, Houston, Mechanicsburg, Chicago,
and many other cities throughout the country via our partner network.

We offer Group Training, Onsite Training, 1-on-1 Training, and Live Online Virtual Flash training nationwide.

Audience

Flash CS5: Level 3| Actionscript 3.0 is for flash actionscript programmers who want to learn how to deepen their programming skills using ActionScript 3.0.

Prerequisites

  • Basic Computer Skills on Windows or Mac
  • Have taken the Flash | Level 2, or  equivalent knowledge

Flash Actionscript Training Outline

Introducing the Course

  • Understanding the course format
  • Reviewing the course objectives and prerequisites
  • Looking at the course outline

Controlling Visual Objects with ActionScript

  • Using the Actions and Help panels within Flash
  • Declaring variables and their data types
  • Using the trace() function
  • Using code hinting
  • Assigning instance names and using them to assign runtime property values
  • Using the Target Path
  • Introducing core properties of visual built-in classes: MovieClip, Button, and TextField
  • Controlling Button and MovieClip using various properties
  • Creating Our Own Functions
  • Controlling TextField content
  • Introducing core properties of non-visual built-in classes: Math
  • Using mathematical operators
  • Understanding data type conversion

Using and Writing Functions

  • Working with Flash Player global functions
  • Converting values returned from functions and assigning them for display
  • Writing user defined functions
  • Returning, or not returning, data from a function
  • Understanding variable scope
  • Adding code within a MovieClip symbol's own timeline
  • Introducing the this operator
  • Understanding object methods
  • Introducing core methods of visual built-in classes: MovieClip and TextField
  • Controlling the MovieClip playhead within its timeline
  • Loading external MovieClip content
  • Understanding cross-domain security issues
  • Exporting and attaching MovieClip symbol instances at runtime
  • Writing and using user defined functions to create visual content
  • Understanding depth
  • Dynamically referring to instance names and property names at runtime

Using TextFields

  • Controlling TextField formatting through code
  • Using Input and Dynamic TextFields
  • Creating and formatting TextFields at runtime
  • Working with String concatenation
  • Generating random numbers and integers using the Math class
  • Understanding relative path names
  • Controlling nested MovieClip objects

Understanding and Handling Events

  • Understanding event driven programming
  • Working with event handler syntax
  • Moving from symbol-based to timeline-based event handling
  • Creating Listener Events
  • Introducing core events of visual built-in classes: Button, MovieClip, and TextField
  • Controlling the playhead within an event handler
  • Understanding the this keyword inside an event handler
  • Creating rollover effects
  • Responding to TextField focus events
  • Calling a single function from multiple event handlers
  • Referring to a parent object from within an event handler

Managing Color, Sound, and Data with Built-In Classes

  • Understanding complex (aggregate) variables
  • Working with Arrays
  • Working with generic Objects
  • Transforming MovieClip objects using Transform and ColorTransform objects
  • Generating random color transformations
  • Using Sound objects
  • Creating audio feedback with event-driven sounds linked from the Library

Making Decisions and Repeating Yourself

  • Understanding looped code
  • Using loops and arrays to attach, name, and control MovieClip objects
  • Using loops to create, name, and control TextFields to display data object values
  • Understanding conditional code execution
  • Surveying the comparison and logical operators
  • Using if/else comparison to toggle MovieClip visual states
  • Creating "for" loops

Animating with ActionScript

  • Dragging and dropping a MovieClip object
  • Testing for collision between MovieClip objects
  • Initializing attached MovieClip objects
  • Using the onEnterFrame event handler
  • Controlling visual change rate
  • Testing and responding to position at runtime

 

Register Now

 

Related Classes:
Adobe Flash Training Los Angeles  Flash | Level 1
Adobe Flash Training Los Angeles  Flash | Level 2 | Actionscript
Adobe Dreamweaver Training Classes in Los Angeles  Dreamweaver | Level 1
Adobe Photoshop CS5 Training Los Angeles  Photoshop | Level 1

We offer Adobe Certified Flash Training classes in Los Angeles, Newport, Sacramento, San Diego,
San Francisco, Austin, Phoenix, Dallas, Houston, Mechanicsburg, Chicago,
and many other cities throughout the country via our partner network.

We offer Group Training, Onsite Training, 1-on-1 Training, and
Live Online Flash training nationwide.

 

 

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